sh23ds

Roadmap

Every part of the game is in. What’s left is a handful of the PC’s finer behaviours and a few of its effects.

v0.2.2Updated 19 October 2026

Chapters

  1. 01

    Every part of the game

    The engine, every stage’s scripts, the menus and the endings, rebuilt in C from the Director’s Cut exe.

    DONE
  2. 02

    Start to finish

    The whole story on foot, all six endings, New Game+ and Born From a Wish.

    DONE
  3. 03

    The rest of the PC’s logic

    Enemy spawn conditions first, then the missing room code, Maria looking around and pointing, music that reacts to danger, and subtitles for the movies.

    NOW
  4. 04

    Small things

    A picture on the item screen for items that have no 3D model, and James’s stop animations.

    NEXT
  5. 05

    Effects the port doesn’t have yet

    Water, specular highlights, blur and bloom, rain and smoke, 3D trees, and event lights outside cutscenes.

    LATER

Part by part

PartStateNote
Rooms, camera, lightingWorkingAll 17 areas, the PC camera’s roads, each room’s light record
FogWorkingThe fog layer with its wall test and vent puffs, and the EE’s fog fixes
ShadowsWorkingFlashlight shadow volumes and drop shadows
LoadingWorkingQuick door changes; the town streams tile by tile
Story, puzzles, endingsWorkingA few rooms’ ambience and room code are still missing
Enemies and bossesWorkingNot yet: Mannequins dropping from ceilings, confused enemies fighting each other
WeaponsWorkingAll eight, with the PC’s moves and pickups
MariaWorkingNot yet: looking around, pointing, friendly fire
Lake boatWorkingRowed with the PC’s controls
ControlsWorkingQuick turn, strafing, target lock, both layouts, remappable
Touch screen and menusWorkingLive map, items with models, memos, ten save files
Scenes and moviesWorkingAll 128 cutscenes and every FMV; movies have no subtitles yet
Music and soundMostlyThe music doesn’t react to low health or a nearby enemy yet
EffectsNot yetWater, specular highlights, blur and bloom, rain and smoke
Enhanced EditionWorkingIts fixes are built in and always on; the packer reads its packs

Something plays differently from the PC? Open an issue and say where you were.