| Part | State | Note |
|---|---|---|
| Rooms, camera, lighting | Working | All 17 areas, the PC camera’s roads, each room’s light record |
| Fog | Working | The fog layer with its wall test and vent puffs, and the EE’s fog fixes |
| Shadows | Working | Flashlight shadow volumes and drop shadows |
| Loading | Working | Quick door changes; the town streams tile by tile |
| Story, puzzles, endings | Working | A few rooms’ ambience and room code are still missing |
| Enemies and bosses | Working | Not yet: Mannequins dropping from ceilings, confused enemies fighting each other |
| Weapons | Working | All eight, with the PC’s moves and pickups |
| Maria | Working | Not yet: looking around, pointing, friendly fire |
| Lake boat | Working | Rowed with the PC’s controls |
| Controls | Working | Quick turn, strafing, target lock, both layouts, remappable |
| Touch screen and menus | Working | Live map, items with models, memos, ten save files |
| Scenes and movies | Working | All 128 cutscenes and every FMV; movies have no subtitles yet |
| Music and sound | Mostly | The music doesn’t react to low health or a nearby enemy yet |
| Effects | Not yet | Water, specular highlights, blur and bloom, rain and smoke |
| Enhanced Edition | Working | Its fixes are built in and always on; the packer reads its packs |
Something plays differently from the PC? Open an issue and say where you were.